Archive for puzzle

New Summer Series

Posted in Art, Contemorary Art, Pop-culture, Social Science, Studio Work, Technique with tags , , , , , , , , , , , , on 21 May, 2010 by endlessslug

I decided to do something a little different and try pissing out mass volumes of pastel drawings and try selling them at reduced rates.  It’s a big experiment, so don’t worry all you hard-core followers of the slug, I’m not selling out.  I have a hypothesis I’d like to test.  It’s mostly a color hypothesis but in order to test it adequately, I need to sell a mass of work in a short time.  Reducing prices to affordable decoration range ideally will do the trick.

Here’s the first one of the new series.

I named this one, which I rarely do.  It’s name is “Breakfast Nook” and is a contemporary surrealist approach to a still life of an apple, a pear, and a banana.  Interested parties can buy prints over at imagekind or buy the original drawing over at zatista.  I hope to put a drawing up like this one about every other week, possibly every week this summer, and then firmly stop before I have to move out of my apartment around late July.  This means, mostly a June series.

-Slug

Advertisements

Unintentional Plebeian Insults and “Free Time”

Posted in Anthropology, Art, Artists, Criticism, Games (other), Leisure, Pop-culture, Social Science with tags , , , , , , , , , , , , , , , , , , , , , , , on 3 March, 2010 by endlessslug

The other day, a friend of mine asked me, rather innocently, “[Endless Slug], what do you do with all of your free time?”  This person believed, incorrectly, that the Slug does jack shit all day and lays around thinking the world owes him a favor – at least that’s how I began to interpret such questions from the plebeians a while back.  The question itself was immediately insulting and then was further hurtful when I discovered that my friend actually had a job lined up but he wouldn’t be starting the job for another couple months.  So until that time, he had nothing to do.  Well, Boo-Fucking-Hoo.  I did not and do not take the question as some sort of direct insult, as I said I believe it was very innocent a question, I don’t think he even expected an answer.  Many people are unaware of what the reactions of a person might be and responsible parties such as myself whom have dealt with questions like this many times before “roll with it” and move on.  I, and many like me, are the abnormal population and we deal accordingly – or flip out if the abnormal is also an asshole.  In other words, there’s no reason for an unemployed artist to be a dick to the stupid, it just makes them hurt and angry when they realize they’re stupid.

This event got me to thinking a little – resulting in this post you are reading.  What does the Slug do? How do people interpret the behavior and actions of the Slug? Why can’t the Slug seem to find a job anywhere? What’s wrong with the Slug?  In an attempt, then, to diffuse some misconceptions, I’ll tell you what the Slug does from day to day.  But first, we must make some distinctions:

Definition of “Free Time”

I’ve had to re-check my data about how people actually understand the concept of “free time”.  I believe now that the plebeians understand the concept as: Time out of [my] life which I freely give to pursuits which offer no return on investment. Optionally, it may also mean more simply: unprofitable frivolousness.  “Frivolousness” meaning inherently and intrinsic to the capitalistic understanding of “unprofitable” creating an automatic tautology within the phrase itself. Thus, one cannot exist without the other.  Frivolous = waste of time only because there is no profit.  If there were profit, this behavior becomes cognitively elevated to something like “competitive leisure activities we can discuss at work and are socially acceptable”.  For example, playing Halo 3 is not frivolous, nor a waste of time, while making a pastel drawing is.  Now when [you] one reads what I just wrote, you’ll think about it and probable argue automatically.  Probably because you’ve never thought about it before.  So I ask readers to not simply attack based on your personal experience but take what I said and see if it holds in terms of how people use the concept of free time and leisure in their daily activities and cognition.  What does it mean to a larger audience?  Then we come one step closer to understanding science, and therefore understanding the role of the artist.

“Free Time” as defined and understood by me is simply: Time when I have no worries and may rest.

“Hobby” Vs. “Professional Research and Development”

The general public has a very loose definition of the arts.  Even many contemporary artists, especially those in the postmodern currents, have this same “loose” sort of view.  Artists in all fields struggle daily with the public assaulting them with ignorant Protestant-Ethic/Capitalistic views on the arts, namely that the arts are nothing more than a hobby unless you’re a ‘genius’ or ‘lucky’.  In my experience, there is no such thing as a genius, all the masters were well-trained in what they were doing, not accidents or supernatural anomalies.  A hobby, as defined by the general public would be a purely self-interested, impractical endeavor resulting in no returns on investment, except personal fulfillment. We can’t blame the public for those views – most artists they probably know are fairly impractical and often broke.  I’ve been the direct subject of ridicule countless times as someone who seemingly ‘does nothing’ or ‘does impractical things’.  But people judge on surfaces.  What artists do, however, is not a hobby but professional research and development. We seek to better our understanding of the arts, the economy, history, politics, knowledge, the sciences, other cultures, and ourselves through our work with our mediums.   Artists are scientists.  We observe, develop hypotheses, and produce our art which acts as a living hypothesis which is tested with each reader, viewer, or participant.  Art is a lifetime commitment and an undertaking which cannot be stopped once it has begun.  Artists never stop thinking.  I spend countless hours thinking, stressing, going through scenarios of what to produce, what to communicate with another person – and we need experiences.  When you, Mr. General Public,  see an artist out at a bar, a pub, a restaurant, at a dance, or play, or just walking around the mall, they are not being lazy; we are researching, observing, thinking – constantly.  Or, at least we should be.  I have no respect for the ‘painting a day’ artists, for example.  These people are a waste of life, doing little but pissing out hobby-art directly for profit.  Sure, sometimes a day-painter has an eye and can make some nice stuff for a Midwest-suburban kitchen, but so what? An anomaly ultimately with no function but to fill a trash heap when the owners move.  I spent almost a decade as a Social Scientist in Anthropology and learned that anthropologists are often treated the same – as if they do nothing but eat, travel, and talk at the public about ‘things no one cares about,’ while sociologists and psychologists take jobs which should very rightfully be attributed to anthropologists only because the public has no idea what anthropologists do.  It’s a shame and an embarrassment to human knowledge.  The idea that literature specialists get the myth-analysis jobs is also in that same category of ridiculous.  Definitions are pointless without observations of meaning, behavior, and function.  There is a pattern.  It is not God, idiots.

The aggressive ignorance of the non-artist world is compounded by artists themselves; namely, those artists comprising post-modern contemporary art, music, dance, and literature.  The rise of the middle class has saturated the fine art world with shit, leading many amateurs and folks without advisement to think that this mess of individualistic art is the ‘right’ way to ‘do’ art, namely, ‘anyway you want – you can do anything, no one can critique you because it’s yours’.  And so on.  What a load of elephant steamer.  To be an artist of any sort requires an intense public responsibility.  We cannot make art which is only for artists – although many people will make a few works in this realm; we do it to learn not to do it too often.  We must make art which communicates complex experiences to a public which will also experience the same things but have no ability to express or exchange the emotional complexity of such experiences.  This is what making fine art is all about.  On top of that, the work should be aesthetically fit to the message; i.e., it should be beautiful, relative to what is being said.

With that aside, here is a typical day in the life of the Endless Slug:

1 )  Wake up terrified due to nightmares about money and police, often because my roommates make early breakfasts and bang stuff on the counters below my bed which in my dream sound like people banging on my door.

2 ) Check email.  Each day, I receive 1-6 job rejections, 20-40 spam emails (many with false job opportunities for work-at-home or cash-collections scams), 1-3 career-builder style job lists full of jobs I’m either not qualified or over-qualified for, and my daily horoscope.

3 ) Check hits on my business websites and see if anyone bought anything.  After 11 months ‘live’, I haven’t sold a thing.

4 ) Deal with creditor calls.  Since I have no money, I stopped paying my credit cards.  I’ve dealt with it before, but seriously – Why bother calling me 10 times a day, per card, when it is clear that if I haven’t had a job in a year that constantly asking for money will result in nothing.  I will call you, people, when I decide to send a payment.

5 ) Check out the career-site jobs and apply to 1-10 jobs (I do a minimum of 5 every morning, since June)

6 ) Then I play some Facebook games.  Even this act is not just frivolous.  Part of my ongoing research is on leisure and game play so when I play, I analyze and track how shittily these people actually make these games.  They’re all very limiting.  I wish someone would hire me as a game consultant.  Seriously, I’ll make ya rich.

7) Then I decide whether I will work on a painting or work on a book project for the new business.

7a ) If painting, I have to check my lighting, materials, ideas, and whether or not anyone is cooking.  The cooking smells are so terrible up here I cannot work if anyone cooks, even myself.  It’s not that any of the food is bad, but for whatever reason, the scents collect into a terrible gas cloud upstairs that does not seem to vent.  I have a very sensitive sense of smell so it generally cripples me for a couple hours every day, whenever anyone cooks.

7b ) If a book, not much is required other than motivation.  If there were too many creditors or I had to discuss finances with family, the motivation to create is basically toast.

7c ) If I cannot work, I read and think.  Currently I am reading: poetry from Byron and Shelley, Romances of Chretian de Troyes (untranslated), Interviews with Francis Bacon (the painter), once a week I read a single short story from Guy de Maupassant, Dying Earth by Jack Vance (research), the Lais of Marie de France, the 1st edition AD&D Dungeon Master’s Guide, books on setting up corporations and copyright laws, and methods of Maxfield Parrish.

8 ) around 6pm, I get some food and watch Attack of the Show.

9 ) Depending on the day, I might have a show to watch in prime time, it’s rare.

10 ) I work through AOTS and all shows, and continue to work until around 2-4am.

11) Around midnight, I get more food, usually something light.

12) I then make a decision of whether or not to stay at my place to go to the girlfriend’s place, or have her come by.  If I see the girlfriend, my production goes down to about 10% although her input on what I’m doing is valuable and important since I have few peer critics at the moment and I must always be careful – all artists must always be careful – that what they’re/I am producing is clear and understandable to the public and peers alike.  The g/f thus serves as a powerful grounding device. I urge everyone to get one or more.

<Optional Nights> Other nights are more social.  Two to three nights a week, I fence or teach fencing at the local University.  I usually go back to work after I come home.  One night a week, I run an AD&D game which I’ve done every Wednesday since 1995.  Even playing this game, as my players will undoubtedly support, I research, test, develop, and work, trying to make the game better and better – constant refinement.  To my players, the game is a hobby, to me it’s a professional work as well as continuation of oral tradition – it has meaning beyond simple personal fulfillment.   One night a week, I have a Tacos and Buffy night.  During this, I still analyze and lecture to my poor friends about theme, character, plot, story, myth, legend, tricksters, what have you.. and then go pass out, hopefully with a fit girl and a Cabernet by my side.

And that’s my day.  There is no free time.  I’m not even sure what free time even is for me.  I do many things, most professionally for a time.  I was a musician, a drafter, a roofer, a produce guy, a warehouseman, a demolition man, a painter -both fine and houses, a film critic, an illustrator, a publisher, a writer, a college teacher, a world-traveler, a critical reader (is there any other type?), a restaurant manager, a cultural anthropologist, a researcher of language and culture and space, and according to my Indonesian friends, a lover.  I learn things every day and can never learn too much or enough.  I spend all of my time trying to learn everything I can – not necessarily to be ‘better’ than anyone, even myself, but to know and to improve everyone else.  I don’t do this for me, I do it for you.  I like compiling data and figuring things out.  If anyone’s seen me teach, you’ll see what the result is.  I’ve actually been told that to attempt to improve those around me is an act of pretentiousness or arrogance.  Seriously?  When you force it upon somebody with a claim that you are somehow, without error, correct – yes this is pretentious and arrogant.  I, as well as most artists, want to interact with you though, we want you to give us some data. We are proposing hypotheses, not theories, and always a hypothesis backed up with much empirical data.  We hope to develop theory through experimentation which we can only do through human interaction and interaction with our work – so give it to us.  To make work which works for only a select group of people is limited and also pointless other than for learning experiences.  The best art in the world is functional for everyone within a cultural and era limitation, if not now, than later with age and experience.  We all read Hemingway in high school, but few ‘get it’ until they’re 24, 35, and 40 years old.  Go read it again.  See what’s changed.  I don’t expect my friends in Romania to understand Hemingway, however – at least in the same way.  With the arts, we must always think diachronically and culturally.  This means, from geographical culture to culture and over time.  Good fine art changes over time with you, it is not necessarily easily understood, it takes time, experience, and life to ‘get it’ sometimes.

So.  No, I don’t work in the traditional Americana sense.  It’s not that I don’t want to – I search for jobs every day, from McDonalds to the FBI, but nothing has come through, nothing has worked out.  I make no income, I owe lots of money, I have little to give back to anyone except a small game I run weekly and some nice art people are downloading for free.  But don’t ever think that I have any free time, or that any artist does.  I wish my mind could have free time, to not be stressed, to relax, to play a video game once in a while (I don’t even/can’t even do that), or to just generally enjoy any given minute of my day.  Instead, my brain is on constant overdrive.  From the moment I wake up until late at night when I cannot sleep, the brain doesn’t stop stressing, criticizing, wondering, worrying, thinking.   As I thought about writing this entry, I asked myself that same question which started all of this – Slug, what do you do with your free time?  My honest answer: I hope.  But unlike the American Spirit’s way of thinking, in my experience, when there is no free time, there is no hope.

Personally, I’ve always thought everyone else but me had immense free time and money, both of which they wasted.  I still think this.  I see people every day wasting money on pointless pursuits of personal fulfillment which accomplishes nothing except get you people to the next day.  This is partly why I get so insulted when someone accuses me of being, well, a slug.  It’s the people with the least money who could use it the most.  I give back, if allowed to.  This concept of hard work = financial success, is a complete lie.  Although, due to my cultural training, I struggle every day with thoughts such as, “today will be the day when all my work pays off…”  But I know it will not, and will never be.  Many of my friends and acquaintances repeat the mantra of “something will turn up…”  Well, friends, I’ve been looking for a professional job, every day, since May of 2000.  I was able to land a job teaching at a Community College, but damnit if that wasn’t a huge scam.  I’ve rarely seen a business rape it’s employees as much as that place.  And it does not help that every day I’d have to drive an hour to teach 70+ students about my chosen career that they care nothing about and will go off knowing nothing and getting way better jobs than I.  To Hell with that abuse and trauma.  Interestingly, I do have an open invite to return to teaching whenever I like – apparently I was one of their best instructors.  Sure, I cared about the institution, my field, and the students.  My bad.  I didn’t know I was supposed to not give a shit and just collect a paycheck before returning to my Wal-Mart day-job.  I quit that place – partly due to the above reasons, partly due to that I was supposed to have a new job but that fell through, very badly.  Some might say I just “play the game” poorly, but I feel like I was never invited to play at all.

Finally, if I didn’t offend enough yet:

Fuck Haiti, fuck Chile, fuck little poor kids somewhere in the so-called 3rd world that you don’t know, donate to the one you do know: The Endless Slug. Click here to send me some money so I can live. If you can’t donate, do me a favor and fail at something important today.

-The Endless Slug

A Note on New Legos

Posted in Art, Toys with tags , , , , , , , , , , on 10 November, 2009 by endlessslug

I thought a small rant about Legos would be perfectly in order for a blog about the state of fine art today.  Legos are not necessarily a very refined art, but Legos are a hell of a lot of fun to play with when not in the studio.

Construction Legos

I was watching Nickelodeon today when a commercial for the new(ish) construction Lego sets came on.  I’ve seen this commercial a few times before but today the commercial struck me as odd so I paid a little closer attention.  Why would Lego make construction Legos?  The toy is a construction-based toy.  They’re just advertising in a literal fashion, what the toy is for.  This seems redundant and really can’t be selling well.  Let’s say you are a kid with tons of legos sitting around – are you going to purposefully NOT finish a few sets in order to create a construction theme scene?  Construction sets seem to communicate a message of “please, only half-play with me”.   Now, I am mostly criticizing the idea of creating construction zones in your playset.  The trucks themselves (cranes, bulldozers, steam-rollers, etc.) are all just fine to have around.  Countless hours can be lost running your little protagonists after your villainous antagonists through construction sites, so in this respect, these toys are just fine.  But we really don’t need half-built buildings.  We have many other sets we can just leave unfinished instead, and with better parts.  So, Lego, lets rid ourselves of the buildings and just sell the trucks.

“Modular Design Sets”

Legos, until the early 2000’s were lots of fun to build.  Buy a set, dump the pieces into a huge box (usually provided), and then spend hours sifting loudly through hundreds of little plastic pieces as your little construction grows from chaos into form.  It was always a pleasure to see how the Lego designers would come up with new ways in which to use old parts and how they would solve construction problems.  Less is more.  Unfortunately, through the 90’s, Lego began introducing many pieces which were form fitted for specific purposes.  How they are able to afford so many specialized pieces is beyond me.  Due to the special purposes, many of these pieces are functional for nothing else, ultimately limiting your creativity with them.  Also, over the last ten years, Lego has shifted to this Modular Design idea.  The MD idea is that you build a model in smaller parts and then assemble all the smaller parts into a larger set at the end.  Not only does MD kill creativity, but it also makes the models much less stable, less thought out, less enjoyable to build, and less fun to play with.  I note specifically the Y-Wing for the Star Wars sets – the Ultimate Collector’s version.  In this model, you build the cockpit, fuselage, and engines all separately and then snap it all together.  It was only minimally interesting to build,  but the final model was very unstable.  I had it on display for a couple months in my old apartment and every day, someone would knock the table and the whole thing would collapse.  Over time, the side engine pods weighed down so much that they noticeably sagged and could easily become detached.  A $150 building toy/model should not fall apart constantly and generally look like shit on display.  The same could be said of the Tantive IV.  The UC Tantive’s engines were barely connected.  It was just ridiculous.  Whoever designed that should be fired out right.  Finally, the Star Destroyer UC was hollow.  It’s plates were connected by magnets!  This is a damned Lego set people, I paid for LEGOS not for magnets connecting a lego false front.  Of course, I wouldn’t expect the thing to be solid plastic, that’s also nutty, but seriously… this was the best design?

New Town Models

In positive news, Lego has been putting out these new town-based sets for the past few years.  These include the Green Grocer, Market Square, and Cafe Corner as well as a few other new ones and similarly themed sets.  These sets are all really well designed except for the lower floors of some of them which are only half-built.  By half-built, the floor is a split-level which would normally go below the street level, but since Lego hasn’t come out with their sewer sets yet, the floor only appears as if it goes below the street from the windows but is actually cut-off at the street level like any other model.  While it doesn’t matter too much, you are making toys folks, not purely models.  Or at least come up with some sort of noticeable differentiation.  The modular design of these models works generally well, but again there’s something “missing” from building the sets.  I think it’s the fun value.  Still – awesome sets and I hope to see many more.

Numbered Bags

What the hell?  New Lego sets come with bags with numbers on them.  The numbers indicate the order by which the Legos inside are to be built.  I don’t remember being 8-12 years old, but I seem to recall that I never had a problem with this before.  In fact, I’ve seen new kids actually use the numbered bags and do everything by the book because they don’t know any different and choose to follow the directions instead of the chaotic method.  Again, something is lost here.  It seems geared toward quick construction as opposed to working out problems, finding the correct pieces, shape differentials, and time management.  Knock it off Lego!  Let them make a huge mess!

 

New work posted

Posted in Art with tags , , , , , , , , , on 3 August, 2009 by endlessslug

I changed around some stuff on my original work site today and added a few new pieces. Many many more on the way. I only have about 30 pieces scanned at the moment but my catalog consists of well over 300 gallery-quality works. I still consider many of them – if not most of them – student-grade work, but I still find that my work far out-does most art students that I’m seeing these days.

IMG_0027_sm